Hello Christophe, If code loading can be successful, the Flash erase must have been completed. So I guess that maybe when you operate code loading command in DSLite, the Flash erase (mass erase to erase all Flash sector by default except for NONMAIN) will be operated firstly. I think you can choose to use Uniflash to do what you want. Why did you choose to use DSLite to do development? If you must use DSLite, I can try to transmit your post to SDTO team, and ask for some commons for our SDTO team colleague. Best Regards, Janz Bai
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